Bug #1052

Door texture problem on Erdenberg_b2 map

Added by artium over 2 years ago. Updated 19 days ago.

Status:New% Done:

0%

Priority:NormalSpent time:-
Assignee:-
Category:-
Target version:renderer2
OS: Arch:

Description

The door is flashing in white color and completely white when open. My guess that it is somehow related to lights.

Used ET:Legacy renderer on etpub mod.

demo0000.dm_84 (72.5 KB) artium, 22.07.2017 18:20

etlegacy-20170722-191919-000.jpg (435 KB) artium, 22.07.2017 18:21

etlegacy-2017-07-21-163001-erdenberg_b2.jpg (408 KB) artium, 22.07.2017 18:21

erdenberg_b2_converted.map (3.69 MB) keMoN, 24.07.2017 11:56

762
763

History

#1 Updated by IR4T4 over 2 years ago

Just to clarify this is the new renderer?

#2 Updated by artium over 2 years ago

IR4T4 wrote:

Just to clarify this is the new renderer?

I do not know, I downloaded the Linux installer from the website.

#3 Updated by keMoN over 2 years ago

I decompiled and attached the .bsp to have a look at the map setup. Most entities are lost during decompilation, but the culprit is a brush with common/lightblock
From this prefab (screenshot)

Shader for common/lightblock:

textures/common/lightblock
{
    qer_editorimage textures/lightblock/lightblock.tga
    qer_trans 0.5
    surfaceparm nonsolid
    surfaceparm nomarks
    {
        map $whiteimage
        alphaFunc GT0
        alphaGen const 0
    }
}

#4 Updated by keMoN over 2 years ago

  • Subject changed from Door texture problem on Edenberg_b2 map to Door texture problem on Erdenberg_b2 map

#5 Updated by keMoN over 2 years ago

  • Target version set to renderer2

It’s only bugged in renderer2, can confirm.

#6 Updated by IR4T4 over 1 year ago

Please tell me the position where this texture issue occures.

#7 Updated by thunder 19 days ago

  • Priority changed from Low to Normal

can confirm this, the brush is totally white
gonna investigate this..just wonder what keyword is missing in R2 wich R1 has to drop this one...

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