Bug #1082

Fix weapon reflection in r2

Added by IR4T4 over 1 year ago. Updated over 1 year ago.

Status:Fixed% Done:


Priority:NormalSpent time:-
Target version:renderer2
OS: Arch:


There is no reflection on weapons. See MP40 - spawn as axis on radar and move the weapon.

Associated revisions

Revision 2d4bf7db
Added by IR4T4 over 1 year ago

renderer2: good day ambient lighting fixes #1082

- added a scale factor for ambient lighting in entity renderer - based
on a patch by Thunder

- disabled r_forceAmbient so we are using world ambient lighting ^^
refs #1083

- set r_normalmapping and r_materialscan cvars to better values (users
require additional assets which are not shipped)


#1 Updated by IR4T4 over 1 year ago

  • Status changed from New to Fixed
  • % Done changed from 0 to 100

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