render2: Player models are painted black in dark areas
Since r2 has more focus on ambient light player models are fully painted black in dark areas and It’s hard to distinguish between enemy and team.
FIXME: check RF_MINLIGHT for player models
Side note: In general this behaviour is more realistic but players are not used to know it and as result there are more team kills.
- Subject changed from Player models are painted black in dark areas to render2: Player models are painted black in dark areas
- Status changed from New to Fixed
- % Done changed from 0 to 100
RF_MINLIGHT and hilightIntensity of total player model has been fixed:
Ok, I’ll close this one - it turned out r1 has such issues as well.