UI Windows to expand for better text display
In the current state, Legacy 2.76 has issue of scaling text in both menus and game, case shown in the attached pictures with examples in how it should look after so then languages can display properly. The bigger issue: some parts of the interface texts are hard to shorten, more so maintain the same meaning, especially titles, some checkbox labels too. May this be solved if the UI windows are widened a bit.
Here are the edits I did:
Main Menu Button Windows
// Defines //
#define WINDOW_WIDTH 128 value changed to 138
// Window //
WINDOW, 50 ) value changed to 60
file to modify: legacy/pak3_v2.75_dirty.pk3/ui/main.menu
Host Game Advanced Checkboxes
CHECKBOXALIGNX+6+2, 164, .5*((SUBWINDOW_WIDTH)-6), 10, _("Game config:"), .2, 24, 8, "vote_allow_config", _("Allow players to vote for game config") )
CHECKBOXALIGNX+6+2, 164, .5*((SUBWINDOW_WIDTH)+6+28), 10, _("Game config:"), .2, 24, 8, "vote_allow_config", _("Allow players to vote for game config") )
file to modify: legacy/pak3_v2.75_dirty.pk3/ui/hostgame_advanced.menu
Note: I am yet to further dig into the interface properties, made these changes from what I remember with idTech engine so what I propose might require further polishing.