Feature #1125

give players a slight glow

Added by keMoN about 1 year ago. Updated 8 days ago.

Status:New% Done:

0%

Priority:LowSpent time:-
Assignee:-
Category:Mod CGAME
Target version:2.77
OS: Arch:

Description

On some maps players are hard to make out against certain backgrounds. Prime example are Allied players on Supply Depot standing in front of the cliff.
Giving players a slight glow would help in spotting and identifying players.
Example from Dirtybomb

History

#1 Updated by IR4T4 about 1 year ago

Spectators only or do you want to see this all the time?!?

#2 Updated by keMoN about 1 year ago

They wanted to have this for everyone. Not as intense as the !glow cmd in NQ, but rather like the example screenshot from Dirtybomb. I guess somewhere aroung 5% of NQ glow.^^

#3 Updated by IR4T4 about 1 year ago

In ET players already have some special light - see RF_MINLIGHT. It’s probably more an issue of used textures.

#4 Updated by IR4T4 about 1 year ago

  • Project changed from 11 to ET: Legacy Development
  • Category set to Mod CGAME
  • Target version changed from 21 to 2.77

#5 Updated by IR4T4 about 1 year ago

  • Priority changed from Normal to Low

#6 Updated by Spyhawk about 1 year ago

  • Target version changed from 2.77 to 2.78

#7 Updated by Spyhawk 11 days ago

  • Target version changed from 2.78 to 2.77

That could be interesting for competition - let’s evaluate this for 2.77 again.

#8 Updated by ryven 8 days ago

Just a history note: unlock r_ambientScale (no need for range checks) which allows to scale light grid.

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