Language menu unreadable/bug with pull down menu when other field was picked before
Too much transparency.
I removed the existing transparency effect (was 80% opacity, now 100%), which is applied on top of the global widget setting (80% applied, see #define COMBO - backcolor - in menumacros.h). It looks good at 80%, much more readable than previously.
I found a weird related issue though: when another input field is selected, pressing the combo widget button will draw the list under existing settings, and with full transparency.
This is especially visible on the initial set up screen for new player. After entering a profile name, the cursor is in such input field. The language combo if clicked next is unreadable.
Let’s see if we can always force the focus on the combo widget as a workaround.