Bug #116

Max shadow setting bug (Player model black-skinned as a shadow) / fix cg_shadows

Added by Mateos almost 6 years ago. Updated almost 4 years ago.

Status:New% Done:

0%

Priority:Normal
Assignee:-
Category:Mod generic
Target version:2.77
OS: Arch:

Description

Good evening,

I suspect the highest shadowing algorithm to cause this:
http://www5.picturepush.com/photo/a/11385593/640/Screenshots-for-Forums/2012-11-11-203749-fueldump.jpg

Because, here I have it in front, but when I’m walking on the terrain itself it is right under me

Only tested on Fuel Dump yet


Related issues

Duplicated by ET: Legacy Development - Bug #194: Graphics artifacts Fixed 07.02.2013

Associated revisions

Revision cb35462e
Added by Spyhawk almost 4 years ago

ui: hide cg_shadows >= 2, refs #116

History

#1 Updated by IR4T4 almost 6 years ago

  • Subject changed from Max shadow setting bug (Player model black-skinned as a shadow) to Max shadow setting bug (Player model black-skinned as a shadow) / cg_shadows has issues
  • Target version set to 2.75

cg_shadows seems to have issues in general. cg_shadows 2 doesn’t update the screen on my system and causes strange effects.

#2 Updated by IR4T4 over 4 years ago

  • Subject changed from Max shadow setting bug (Player model black-skinned as a shadow) / cg_shadows has issues to Max shadow setting bug (Player model black-skinned as a shadow) / fix cg_shadows
  • Target version changed from 2.75 to 2.71rc4

It seems only cg_shadows 1 works properly.

#3 Updated by IR4T4 over 4 years ago

  • Category set to Client

#4 Updated by IR4T4 over 4 years ago

  • Target version changed from 2.71rc4 to 2.77

#5 Updated by IR4T4 over 4 years ago

  • Target version changed from 2.77 to 2.71

We should limit the range of cg_shadows as tmp solution (0-1). When cg_shadows 2 is set the game becomes uncontrollable.

#6 Updated by Spyhawk almost 4 years ago

  • Category changed from Client to Mod generic
  • Target version changed from 2.71 to 2.77

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