Not possible to crawl close to wall and objects
It’s not possible to crawl close to objects or walls, unlike vanilla. It is still possible to get close by crawling sideways, after which crawling forward directly towards the wall will push the player backward.
This might be related to fixed realHead box (very wild guess).
- File 2019-03-16-153341-oasis.jpg added
- File 2019-03-16-153504-oasis.jpg added
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- File 2019-03-16-153430-oasis.jpg added
I can reproduce as far as 2.72.. This is much likely due to the readhead code, which was introduced in 2.71.
And the current behaviour is correct, the player shouldn’t be allowed to crawl too far... because the model then crawl inside the wall/objects.
It is however possible to crawl "from the side" (since the headbot doesn’t interfere) and then rotate the body. See screenshot below.
Might be a good idea to prevent that rotation somehow.