Bug #1208

Not possible to crawl close to wall and objects

Added by Spyhawk 11 months ago. Updated 23 days ago.

Status:New% Done:

0%

Priority:NormalSpent time:-
Assignee:-
Category:Mod generic
Target version:2.77
OS: Arch:

Description

It’s not possible to crawl close to objects or walls, unlike vanilla. It is still possible to get close by crawling sideways, after which crawling forward directly towards the wall will push the player backward.
This might be related to fixed realHead box (very wild guess).

2019-03-16-153341-oasis.jpg - RealHead code (182 KB) Spyhawk, 16.03.2019 15:42

2019-03-16-153420-oasis.jpg - Crawl from side (no headbox) (124 KB) Spyhawk, 16.03.2019 15:44

2019-03-16-153430-oasis.jpg - Crawl from side (no headbox) (237 KB) Spyhawk, 16.03.2019 15:44

2019-03-16-153504-oasis.jpg - RealHead code (285 KB) Spyhawk, 16.03.2019 15:45

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Related issues

Related to ET: Legacy Development - Bug #1115: proning & touching solid material let the view stutter New 09.10.2018
Duplicated by ET: Legacy Development - Bug #1360: Can't get closer to the wall while in prone Invalid 13.11.2019

History

#1 Updated by keMoN 11 months ago

  • Related to Bug #1115: proning & touching solid material let the view stutter added

#2 Updated by Spyhawk 11 months ago

I can reproduce as far as 2.72. This is much likely due to the readhead code, which was introduced in 2.71. Can also reproduce on 2.71rc3, the issue might be even older.

And the current behaviour is correct, the player shouldn’t be allowed to crawl too far... because the model then crawl inside the wall/objects.
It is however possible to crawl "from the side" (since the headbot doesn’t interfere) and then rotate the body. See screenshot below.

Might be a good idea to prevent that rotation somehow.

#3 Updated by Spyhawk 11 months ago

  • File deleted (2019-03-16-153504-oasis.jpg)

#4 Updated by Spyhawk 11 months ago

#5 Updated by Spyhawk 11 months ago

  • Target version changed from 2.77 to 2.78

#6 Updated by Spyhawk 3 months ago

  • Duplicated by Bug #1360: Can't get closer to the wall while in prone added

#7 Updated by Spyhawk 3 months ago

  • Target version changed from 2.78 to 2.77

It feels like the head point of view is not at the correct place when crawling. You can see the headbox in front of you, basically. The coordinate of player pov might be adjusted vertically only, but not horizontally.

#8 Updated by Spyhawk 23 days ago

  • Description updated (diff)

#9 Updated by Spyhawk 23 days ago

  • Description updated (diff)

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