Bug #1210

Trickjump maps have a seizure inducing white flash

Added by swecide 8 months ago. Updated 7 months ago.

Status:Fixed% Done:


Priority:NormalSpent time:-
Category:Mod CGAME
Target version:2.77
OS: Arch:


On most Trickjump maps players spawn correctly and can move around but the entire screen is filled with a white-grayish flashing layer. Using the vanilla renderer.

Associated revisions

Revision 50f28776
Added by Spyhawk 7 months ago

cgame: fixed seizure inducing effects on trickjump maps, refs #1210

This reverts commit f69622782232400cd116ac8894b2660a5aa6ccff.


#1 Updated by Spyhawk 8 months ago

  • Target version set to 2.77

Additional info:

ryven: yeah teleports are causing it
ryven: ir4 has enabled hyperspace effect, which was unused before, which is supposed to save a bit bandwidth, but it’s apparently broken in etlegacy

#3 Updated by Spyhawk 7 months ago

  • Category changed from Client to Mod CGAME
  • Status changed from New to Fixed
  • % Done changed from 0 to 100

#4 Updated by Spyhawk 7 months ago

  • OS deleted (Linux)

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