Bug #1211

Segfault on client linux x64 at startup (master branch)

Added by Ododo 25 days ago. Updated 20 days ago.

Status:New% Done:

0%

Priority:Normal
Assignee:-
Category:Client
Target version:2.77
OS:Linux Arch:64-bit

Description


Starting program: /home/olivier/etlegacy/etl
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/usr/lib/libthread_db.so.1".
ET Legacy v2.76-139-g1abf64a5 linux-x86_64 Feb 25 2019
Zone megs: 64
Info: fs_game now defaults to 'legacy' mod instead of 'etmain'
----- FS_Startup -----
Current search path:
    /home/olivier/.etlegacy/legacy
    ./legacy
    ./legacy/pak3_v2.76_dirty.pk3 (1122 files)
    ./legacy/etl_bin_v2.76_dirty.pk3 (2 files)
    /home/olivier/.etlegacy/etmain
    ./etmain
    ./etmain/pak2.pk3 (22 files)
    ./etmain/pak1.pk3 (10 files)
    ./etmain/pak0.pk3 (3725 files)

----------------------
4881 files in pk3 files
SQLite3 libversion 3.26.0 - database URI 'etl.db' - in file
... loading existing database '/home/olivier/.etlegacy/etl.db'
... database file '/home/olivier/.etlegacy/etl.db' loaded
SQLite3 ETL: DB init #2/home/olivier/.etlegacy/etl.db in [0] ms - autocommit 1
SQLite3 ETL: DB schema version #2 is up to date!
Warning: etl_pakmeta.txt was not found.
execing default.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Not logging server attacks to disk.
----- Client Initialization -----
----- Initializing Renderer ----
Trying to load "librenderer_opengl1_x86_64.so" from "/home/olivier/etlegacy"...
-------------------------------
ETKEY found.
Available client translations: Bulgarian Czech German Greek English Esperanto Spanish Finnish French Hungarian Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Serbian Swedish Turkish
Available mod translations: Bulgarian Czech German Greek English Esperanto Spanish Finnish French Hungarian Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Serbian Swedish Turkish
Language set to English
----- Client Initialization Complete -----
----- R_Init -----
SDL build version 2.0.9 - link version 2.0.9.
SDL initialized driver "x11" 
Initializing OpenGL display
Estimated display aspect: 1.781
...setting mode -2: 1368x768
Using 24 color bits, 24 depth, 0 stencil display.
Available modes [22]: '684x384 1368x768 432x243 480x270 512x288 640x360 800x450 864x486 960x540 1024x576 1280x720 1600x900 640x400 1280x800 700x450 1400x900 320x240 400x300 512x384 640x480 800x600 1024x768'
Using GLEW 2.1.0
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 610M/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 390.87
Using vanilla renderer
Initializing OpenGL extensions
...found OpenGL extension - GL_EXT_texture_compression_s3tc
...found OpenGL extension - GL_EXT_texture_env_add
...found OpenGL extension - GL_ARB_multitexture
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 610M/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 390.87
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -2, SCREEN: 1368 x 768 fullscreen (ratio 1.7812) Hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound (1)------
SDL_Init( SDL_INIT_AUDIO )... [New Thread 0x7fffd380d700 (LWP 22078)]
OK
SDL audio driver is "pulseaudio".
[New Thread 0x7fffd37cc700 (LWP 22079)]
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     44100
  Samples:  1024
  Channels: 2
  Silence:  0
  Size:     4096
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
sound system is muted
    2 channels
32768 samples
   16 samplebits
    1 submission_chunk
44100 speed
0x5555583dd500 dma buffer
No background file.
----------------------
Sound initialization successfully done
s_backend set to SDL2
--------------------------------
Sound memory manager started
Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/home/olivier/.etlegacy, legacy, ui.mp.x86_64.so)
Sys_LoadDll(/home/olivier/.etlegacy/legacy/ui.mp.x86_64.so)... succeeded
Sys_LoadDll(legacy/ui) found vmMain function at 0x7fffd2bd0b30
Initializing Legacy ui v2.76-139-g1abf64a5
150 UI cvars in use.

Thread 1 "etl" received signal SIGSEGV, Segmentation fault

(gdb) bt
#0  0x00005555555d6665 in PC_Directive_define.part.7 ()
#1  0x00005555555d6da1 in PC_DefineFromString ()
#2  0x00005555555d6eb9 in PC_AddGlobalDefine ()
#3  0x00005555555fc189 in CL_UISystemCalls ()
#4  0x00005555555cec43 in VM_DllSyscall ()
#5  0x00007fffd2bea4a4 in ?? () from /home/olivier/.etlegacy/legacy/ui.mp.x86_64.so
#6  0x00007fffd2bce494 in ?? () from /home/olivier/.etlegacy/legacy/ui.mp.x86_64.so
#7  0x00007fffd2bd056a in ?? () from /home/olivier/.etlegacy/legacy/ui.mp.x86_64.so
#8  0x00007fffd2bd0bc9 in vmMain () from /home/olivier/.etlegacy/legacy/ui.mp.x86_64.so
#9  0x00005555555cfb6b in VM_CallFunc ()
#10 0x00005555555a5f39 in Com_Init ()
#11 0x0000555555591de6 in main ()

History

#1 Updated by IR4T4 24 days ago

This is issue is system dependant and was one of the reasons why our last release was delayed. See #1089

Which distribution is this?

#2 Updated by Ododo 24 days ago

IR4T4 wrote:

This is issue is system dependant and was one of the reasons why our last release was delayed. See #1089

Which distribution is this?

This was on ArchLinux

Linux 4.19.15-rt12-1-rt #1 SMP PREEMPT RT Mon Feb 18 15:51:39 CET 2019 x86_64 GNU/Linux

EDIT: gcc –version
gcc (GCC) 8.2.1 2018112

#3 Updated by Spyhawk 24 days ago

Arch Linux is affected by the issue (even when set up as a strictly minimal system). So far, only some systems work when etl is build in a container. See #1089.

#4 Updated by Ododo 21 days ago

Guess for that precise segault (not related to other 64bit build issue):

the asm instruction that segfault is movaps
movaps usually segfault on alignment issues
Occurs after GetMemory that uses Z_TagMalloc which is architecture dependant.

Maybe something has changed in common.c ?

#5 Updated by Spyhawk 20 days ago

  • Target version set to 2.77

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