Bug #1242

Add dynamite counter indicator

Added by Spyhawk 2 months ago. Updated about 1 month ago.

Status:New% Done:

0%

Priority:LowSpent time:-
Assignee:-
Category:Mod generic
Target version:2.78
OS: Arch:

Description

In a similar fashion of the Objective indicator (#536), add the dynamite indicator.
Planted/defused dynamite are announced, so this would simply increase awareness of the situation for players.

A few notes:
  • I’m not keen on adding the actual dynamite counter value, as this could be a crucial information.
  • use the same position as other indicator, with priority being last (shield first, then adren/disguise, then obj, then dynamite)
  • Implement in WolfAdmin instead?

History

#1 Updated by Spyhawk 2 months ago

  • Description updated (diff)

#2 Updated by Spyhawk 2 months ago

  • Target version changed from 2.77 to 2.78

#3 Updated by Spyhawk about 1 month ago

  • Description updated (diff)

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