Bug #1287

Aistrikes explode in mid-aid if first bomb hits tree or building

Added by Spyhawk 2 months ago. Updated about 1 month ago.

Status:Fixed% Done:

100%

Priority:UrgentSpent time:-
Assignee:Aranud
Category:Mod generic
Target version:2.77
OS: Arch:

Description

There is still an issue with airstrike. If the first bomb explodes on the top of a tree/building, the others will explode in the air, not in the ground.

Associated revisions

Revision 8603b588
Added by Aranud about 1 month ago

game: fixed aistrikes explode in mid-aid if first bomb hits tree or building, refs #1287

Trace hit a surface with surface flag set to 0, ignore it

Revision df9fcbb7
Added by Aranud about 1 month ago

game: ensure we start on solid when hitting no surface, refs #1287

  • some factorization in G_RunMissile
  • add impactDamage in weapFireTable

History

#1 Updated by Aranud about 1 month ago

  • Status changed from New to Feedback
  • Assignee set to Aranud
  • % Done changed from 0 to 90

#2 Updated by Spyhawk about 1 month ago

  • Status changed from Feedback to Fixed
  • % Done changed from 90 to 100

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