Exclude heavy weapons from the best accuracy award calculation
This is a feature request for the ETL mod.
When calculating who is the player with best accuracy, exclude the hits made by heavy weapons.
Currently, someone using flamethrower will get the accuracy boosted but someone using mg will get it reduced.
This makes the award at the end of the game meaningless.
Note: The "Topshot" stats windows only display bullet weapons now (since it’s based on accuracy too). I don’t think it is useful to have other weapon (landmine, flamethrower, artillery, etc.) listed there, but let me know if you think otherwise.
Knives are also excluded from accuracy stats (since they can’t do headshot either, and they are mostly used to send players to limbo so accuracy is irrelevant here).