Bug #1334

Dropped weapons disappear suddenly instead of slowly fading

Added by Spyhawk 3 months ago. Updated about 1 month ago.

Status:Fixed% Done:


Priority:LowSpent time:-
Category:Mod CGAME
Target version:2.77
OS: Arch:


Unlike ammo and medpack, dropped weapons suddenly disappear after timing-out instead of fading away underground (like corpse).
A similar issue exists with satchel, when the covops dies before setting it off. See if we can make them fade too.

This would be a small visual improvement only, but I feel it’s very noticeable especially when using cg_simpleItems.

Associated revisions

Revision 4ddc25fd
Added by Aranud about 1 month ago

game: made dropped weapons slowly fading, refs #1334

Moved MagicSink function from g_weapon to g_misc and renamed G_MagicSink

Revision caffe3b4
Added by Aranud about 1 month ago

game: add fading effect in G_FadeItems, refs #1334


#1 Updated by Aranud about 1 month ago

  • Status changed from New to Fixed
  • Assignee set to Aranud
  • % Done changed from 0 to 100

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