Smoke and water
From Saukko http://www.etlegacy.com/boards/3/topics/293
- When you throw a smokegrenade outside of the water and go into water you do not see any smoke from the water, but if some smoke goes into water, then you will see a bit smoke.
- The second one is when you throw a smokegrenade into water and you look into water, you do not see the smoke until some comes out of the water.
Could someone try and find out which exact shader is called for the smokepuffs? Hopefully that is called somewhere in the code.
I found a sprites/smokepuff shader in _unsorted.shader, but it doesn’t seem the be that one.
I don’t know how that is handled in the code, but if it is a shader like any other thrn my best guess would be to include a sort shader parameter.