Bug #272

Lua sound functions don't work yet

Added by Harlekin about 6 years ago. Updated about 6 years ago.

Status:Fixed% Done:

100%

Priority:LowSpent time:-
Assignee:IR4T4
Category:Mod CGAME
Target version:2.71rc2
OS: Arch:

Description

et.G_Sound, et.G_SoundIndex, et.G_globalSound

Need theese lua functions to get killing and reviving sprees (rspee.lua & kspree.lua) with sound announce working.

WARNING: CG_SoundPlaySoundScript cannot find sound script 'sound/spree/killingspree.wav’


Related issues

Related to ET: Legacy Development - Bug #186: Fix /playsound command Fixed 31.01.2013

History

#1 Updated by Spyhawk about 6 years ago

Those function are available in the code - Looking at the error message, I’d bet that is the *.wav sound that is missing instead.

#2 Updated by Dragonji about 6 years ago

  • Subject changed from sound lua functions not working yet? to Lua sound functions don't work yet

#3 Updated by IR4T4 about 6 years ago

  • Category set to Mod CGAME
  • Assignee set to Harlekin
  • Target version set to 2.71rc2

Harle, are you sure the sound isn’t played? The above warning is the same as in #186 and the playsound command uses the same sound code. It’s just a warning.

#4 Updated by IR4T4 about 6 years ago

  • Status changed from New to Feedback

#5 Updated by IR4T4 about 6 years ago

  • Status changed from Feedback to Fixed
  • Assignee changed from Harlekin to IR4T4
  • % Done changed from 0 to 100

... it was just a warning see #186.

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