Bug #287

Lua mods unloaded after warmup

Added by Spyhawk over 6 years ago. Updated over 6 years ago.

Status:Invalid% Done:

100%

Priority:NormalSpent time:-
Assignee:-
Category:Mod QAGAME
Target version:2.71rc2
OS: Arch:

Description

While trying the launch a local server with "etl +exec etl_server.cfg" (in order to test lua), lua modules (defined in lua_modules) are correctly loaded at server start (as shown by lua_status), but are automatically unloaded after warmup.

This issue does not happen when using "etlded +exec etl_server.cfg".

History

#1 Updated by IR4T4 over 6 years ago

  • Status changed from New to Invalid
  • % Done changed from 0 to 100

The current Lua implementation isn’t designed for the client side which is finally the case when you start a listen server. Put your Lua files into a pk3 next to pak3 and have fun!

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