ETPro-like server & match config system
Basically with etpro players can vote for a match config which is a .config file in the server side. This ways players can easily use the same server for 1v1, 3v3 and 6v6 matches just by changing the server settings (which also affets some of the client side cvart thru forcecvar). Implementation should also have the checksum checking.
game: modified match config parsing a bit and moved it to the right file, also enabled the voting for the configs, refs #305
#4 Updated by Spyhawk over 5 years ago
With this (welcomed) change, it’s not possible to host a game with custom settings without emptying the g_customconfig var first. Would it make sense to rework the "Auto-Configure Server" option of the Hostgame UI, get rid of the server_autoconfig and z_serverflag cvar, and use g_customconfig instead?
#9 Updated by Dragonji over 4 years ago
- Subject changed from Etpro* like server&match config to ETPro-like server & match config system
Also, a decent config certification system is required for leagues and match servers. The one in ETPro is actually "broken" because everyone can produce a certified config using chaplja’s tool for example.