Renderer: Fix r_primitive 1
This crash was introduced with the new renderer.
#1 Updated by Radegast almost 6 years ago
Game crashes on this line:
R_DrawStripElements in source:src/renderer/tr_shade.c
R_DrawStripElements(int numIndexes, const glIndex_t *indexes, void (GLAPIENTRY *element)(GLint))
I have absolutely no idea what this code does. Commenting out every
element(x) lines makes the game start, but nothing is rendered.
#6 Updated by IR4T4 almost 6 years ago
- Status changed from New to Fixed
- % Done changed from 10 to 100