Renderer2 cleanup & refactor
The current implementation does require a massive cleanup operation, and refactoring for readability.
This should be done before any feature fixes or implementation of new features.
renderer2: changed errors to warnings in R_InitImages to keep compatibility with mods, refs #321
renderer: fixed several compiler warnings, use SDL_GetVersion for linked version, refs #321
Renderer2: removed c++ parts of the rendering code and misc cleanup & uncrustified, refs #321
#6 Updated by Jacker almost 5 years ago
@Jacker see http://dev.etlegacy.com/issues/107#note-1 (do a search for renderer2)
I am aware of those, but this ticket was for other things, and as such i closed it. If we dont close tickets based on what they were originally intended for and open new ones for new things we will never get these tickets closed.