Implement all the death animations
Currently we only use the one death animation, but in reality there are multiple available which should be used based on the kill shot and from which direction it came from.
Also for the future this should be more generic as we might want to add these animations our selves.
mod: script animation movement type 'dead’ added, scriptAnimMoveTypes_t
& animMoveTypesStr synced refs #457
game: additional anim conditions for the death animation (enemy weapon &