Task #457

Implement all the death animations

Added by Jacker over 6 years ago. Updated over 3 years ago.

Status:New% Done:


Category:Mod CGAME
Target version:2.78
OS: Arch:


Currently we only use the one death animation, but in reality there are multiple available which should be used based on the kill shot and from which direction it came from.

Also for the future this should be more generic as we might want to add these animations our selves.

Related issues

Related to ET: Legacy Development - Feature #662: Introduce ragdoll effect Invalid 22.11.2014

Associated revisions

Revision 9a127a54
Added by IR4T4 about 5 years ago

mod: script animation movement type 'dead’ added, scriptAnimMoveTypes_t
& animMoveTypesStr synced refs #457

Revision 6427d4a5
Added by IR4T4 over 4 years ago

game: additional anim conditions for the death animation (enemy weapon &

Revision effa93de
Added by Aranud 9 months ago

mod: implement unused death animation, refs #457

  • Fix death_machinegun_2 to use correct death animation
  • Remove unused/useless death_machinegun_3


#1 Updated by Spyhawk over 5 years ago

#2 Updated by IR4T4 over 3 years ago

  • % Done changed from 0 to 20

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