Feature #524

new trigger function for setting dynamite/satchel radius

Added by keMoN about 4 years ago. Updated about 4 years ago.

Status:New% Done:


Category:Mod generic
Target version:2.77
OS: Arch:


In vanilla ET there is a hardcoded radius in which the player is able to plant dynamite/satchel. This results in various trickplant options, which might not be desired/intended by the mapper.
(eg. goldrush 2nd tankbarrier dynamite on stairs; oasis guns outside)

Introducing a new trigger function (maybe trigger_constructible) would be handy for mappers. That trigger would specify the area in which an objective is affected by dynamite/satchel.
If I’m correct, this is the entity which is normally the center of the radius.


#1 Updated by Spyhawk about 4 years ago

  • Category set to Mod generic
  • Target version set to 2.77

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