Bug #525

Dead animation bug while spectating

Added by Saukko almost 5 years ago. Updated about 2 years ago.

Status:Invalid% Done:

100%

Priority:Low
Assignee:-
Category:Mod CGAME
Target version:2.76
OS: Arch:

Description

The title doesn’t necessarily light up what the issue is but the way how this can be reproduced is next:

1. Spectate somebody and after a while he dies
2. Switch the player you spectate
3. Switch back to the player who died
4. Done.

So the result after this, you see each time you switch back and forth to the player who died, you will see the dead animation all over again.

-*S


Related issues

Related to ET: Legacy Development - Bug #566: Player's animation loops while frozen New 16.08.2014

History

#1 Updated by Spyhawk almost 5 years ago

  • Status changed from New to Confirmed

#2 Updated by Spyhawk about 3 years ago

  • Related to Bug #566: Player's animation loops while frozen added

#3 Updated by IR4T4 over 2 years ago

  • Priority changed from Normal to Low

#4 Updated by Spyhawk about 2 years ago

  • Target version changed from 2.77 to 2.76

#5 Updated by Spyhawk about 2 years ago

See ANIM_ET_DEATH in the code.

#6 Updated by IR4T4 about 2 years ago

ANIM_ET_DEATH isn’t related. This is the animation of falling to ground - see new debug server cmd 'ae’.

#7 Updated by IR4T4 about 2 years ago

  • Status changed from Confirmed to Invalid
  • % Done changed from 0 to 100

We can’t fix this. Animations can only be played from start in a sequence/scene. It’s same same for all other animations which are much shorter so you don’t notice they are all played from start. When you are following a new player a new camera perspective is created - all animations are started.

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