Feature #598

multiple capturable objects

Added by keMoN over 3 years ago. Updated 9 months ago.

Status:New% Done:

0%

Priority:Normal
Assignee:-
Category:Mod generic
Target version:Behind 2.60b / protocol 84
OS: Arch:

Description

For further details visit this thread in the splashdamage forums. It contains all the necessary information.

History

#1 Updated by keMoN over 3 years ago

Just to clarify. Keep the current function aswell!! This is essential for baserace-like maps where you can bring the objective to ANY of the triggers.

#2 Updated by IR4T4 over 3 years ago

  • Category set to Mod generic
  • Target version set to 2.77

#3 Updated by thunder almost 2 years ago

oh the "flagonly_objname" , that would be awesome really! much easier to set up more objects that have to be delivered on the right spots.
but it will probably need a spesific flagonly_multiple that checks for the name of the object..

#4 Updated by Mateos almost 2 years ago

thunder wrote:

oh the "flagonly_objname" , that would be awesome really! much easier to set up more objects that have to be delivered on the right spots.
but it will probably need a spesific flagonly_multiple that checks for the name of the object..

Wouldn’t a target/targetname system be enough?

#5 Updated by keMoN 9 months ago

  • Target version changed from 2.77 to Behind 2.60b / protocol 84

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