Bug #618

Renderer2 fails compiling glsl shader

Added by Radegast almost 5 years ago. Updated almost 4 years ago.

Status:Fixed% Done:


Priority:NormalSpent time:-
Target version:renderer2
OS: Arch:


compile log:
0:210(13): error: no function with name 'DeformPosition2’

Generated file tr_glslsources.c contains the DeformPosition() but it is used before it is declared.

tr_glslsources.c Magnifier (165 KB) Radegast, 09.11.2014 16:08

crashlog.txt Magnifier (14.5 KB) Radegast, 10.11.2014 13:31

etlr2.txt Magnifier - r2 crashlog (20.3 KB) Spyhawk, 22.09.2015 23:24


#1 Updated by Radegast almost 5 years ago

#2 Updated by Jacker almost 5 years ago

Any more information? Which shader fails the compilation? Can you paste the console output.. The output should tell you quite a bit of information when some shader fails to compile (besides that message).

#3 Updated by Radegast almost 5 years ago

#4 Updated by IR4T4 almost 5 years ago

  • Target version changed from 2.71 to renderer2

#5 Updated by Jacker about 4 years ago

  • Status changed from New to Fixed
  • % Done changed from 0 to 100

#6 Updated by Spyhawk almost 4 years ago

Also available in: Atom PDF