Bug #738

Healthbar bug

Added by Saukko almost 5 years ago. Updated over 3 years ago.

Status:New% Done:

0%

Priority:LowSpent time:-
Assignee:-
Category:Mod generic
Target version:2.78
OS: Arch:

Description

How to reproduce:

1. Join into the game as soldier
2. Join with other client as medic
3. Look with the medic to soldier, he seems not to have full HP even he has

The healthbar won’t update back to full HP until the soldier spawns next time. When he will spawn with 10 more HP.

-*S

2014-12-18-125306-mml_minastirith_fp3.jpg (333 KB) Saukko, 18.12.2014 12:26

497

Related issues

Related to ET: Legacy Development - Bug #726: Medic HP bug Invalid 15.12.2014
Related to ET: Legacy Development - Bug #875: Fix team class HP bonus at first spawn New 26.08.2015

History

#2 Updated by Spyhawk almost 5 years ago

  • Category set to Mod generic
  • Status changed from New to Invalid
  • Target version changed from 2.78 to 2.71
  • % Done changed from 0 to 100

Not a bug, working as intended. Health is set at every new spawn.

#3 Updated by Spyhawk almost 5 years ago

  • Related to Bug #726: Medic HP bug added

#4 Updated by Saukko almost 5 years ago

Yes it is set at every new spawn but why does it indicate that you would be able to get more HP than you actually have? Many times I have given healthpacks away for nothing because of this. If your current HP is 100 then it is 100 and then then the healthbar is all ok. But when a medic joins then the current HP is still 100, not more or less and that’s why the healthbar should show the same until you will spawn for the next time, not change on the fly.

-*S

#5 Updated by Spyhawk almost 5 years ago

Because you can receive additional HP. That’s not a bug.
Health is set at spawn, but MAX_HEALTH is dynamic and might change depending on the number of medic in a team.

#6 Updated by Saukko almost 5 years ago

But the thing is... you can’t recieve more HP... That’s what I’m after. If a medic joins then your total HP should update to 110 HP and you should be able to recieve an additional healthpack, but this is not the case.

-*S

#7 Updated by Spyhawk almost 5 years ago

  • Status changed from Invalid to New
  • Target version changed from 2.71 to 2.78

Sorry, I misunderstood the issue then. Reopening.

#8 Updated by Saukko almost 5 years ago

  • % Done changed from 100 to 0

#9 Updated by Spyhawk about 4 years ago

  • Related to Bug #875: Fix team class HP bonus at first spawn added

#10 Updated by IR4T4 over 3 years ago

  • Priority changed from Normal to Low

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