(Team-) Deathmatch gametype
For the same reasons specified in number 4 I think it would be nice to have an additional (Team-)Deathmatch gametype.
For starters this would "only" require:
• ability to collect weapons - not restricted to 1 primary and 1 secondary anymore
• re-implement health/ammo power-ups from rtcw (MP40/Kar clips, grenades, flak jacket, etc.)