Feature #949

Reimplement (or drop) misc_flak?

Added by IR4T4 almost 3 years ago. Updated over 2 years ago.

Status:New% Done:


Priority:NormalSpent time:-
Category:Mod generic
Target version:2.78
OS: Arch:


There are still code fragments from rtcw of misc_flak.


#1 Updated by keMoN almost 3 years ago

Didn’t you want to implement an operable Flak /AA gun in its place? I think it would be fantastic to have ischbinz’ 2cm Flak gun operable and deal damage to vehicles. Basically like the AT gun in Venice, however completely functional like MGs.

#2 Updated by IR4T4 over 2 years ago

  • Target version changed from 2.76 to 2.78

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