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Toggle_check # Project Tracker Parent task Status Priority Subject Author Assignee Updated Category Target version % Done
183ET: Legacy DevelopmentFeatureIn ProgressLowNew referee menu for Omni-bot controlIR4T402.07.2017 12:04Mod UIET: Legacy Development - 2.78

524ET: Legacy DevelopmentFeatureNewNormalnew trigger function for setting dynamite/satchel radiuskeMoN24.02.2014 12:05Mod genericET: Legacy Development - 2.78

829ET: Legacy DevelopmentFeatureNewNormalPossibility to query client cvars through LuaDragonji30.08.2016 13:16Mod QAGAMEET: Legacy Development - 2.78

645ET: Legacy DevelopmentFeatureNewNormalPossibility to throw airstrike canister underwaterSaukko20.11.2014 16:33Mod CGAMEET: Legacy Development - 2.78

256ET: Legacy DevelopmentFeatureFeedbackLowprevent map loading that contains .campaign files on connectHarlekin16.10.2018 17:54ServerET: Legacy Development - 2.78

1161ET: Legacy DevelopmentFeatureNewNormalProposal: implement server pak isolationryven27.01.2019 09:06ClientET: Legacy Development - 2.77

865ET: Legacy DevelopmentFeatureNewNormalRebalance the game to make soldiers with SMG more usefulSpyhawk18.03.2018 20:44Mod genericET: Legacy Development - 2.78

949ET: Legacy DevelopmentFeatureNewNormalReimplement (or drop) misc_flak?IR4T416.01.2017 20:15Mod genericET: Legacy Development - 2.78

322ET: Legacy DevelopmentFeatureNewNormalrenderer 2: Soft ParticlesJackerTheDushan09.04.2018 12:05ClientET: Legacy Development - renderer2

1084ET: Legacy DevelopmentFeatureNewNormalrenderer2: Add light controlIR4T421.12.2018 15:07GeneralET: Legacy Development - renderer2

1083ET: Legacy DevelopmentFeatureNewLowrenderer2: get in real map values from bspthunder14.08.2018 11:26ET: Legacy Development - renderer2

382ET: Legacy DevelopmentFeatureNewNormalrenderer2: Loading screenJackerJacker14.08.2018 11:28ClientET: Legacy Development - renderer2

497ET: Legacy DevelopmentFeatureNewLowReplace goatsoundSpyhawkkeMoN10.01.2019 12:39Mod CGAMEET: Legacy Development - 2.78

496ET: Legacy DevelopmentFeatureNewLowReplace quake3 style announcerSpyhawkkeMoN02.07.2017 14:02Mod CGAMEET: Legacy Development - 2.78

1282ET: Legacy DevelopmentFeatureNewNormalRework compassBystry26.05.2019 14:19Mod CGAMEET: Legacy Development - 2.77

909ET: Legacy DevelopmentFeatureNewNormalRework engine tmp ban systemIR4T420.12.2015 18:17ServerET: Legacy Development - 2.78

1093ET: Legacy DevelopmentFeatureNewNormalr_worldLOD to set level-of-detailkeMoN05.05.2018 11:53Mod genericET: Legacy Development - 2.78

366ET: Legacy DevelopmentFeatureNewNormalScriptable fx and particle systemsJackerJacker14.10.2013 13:59Mod CGAMEET: Legacy Development - 2.78

1305ET: Legacy DevelopmentFeatureNewNormalSDL: Extend Codec selectionAranud29.05.2019 05:20ClientET: Legacy Development - 2.77

1318ET: Legacy DevelopmentFeatureNewNormalSelect the next maps for voting based on map size and players on serverartium08.07.2019 10:45Mod genericET: Legacy Development - 2.78

1044ET: Legacy DevelopmentFeatureFeature #888NewLowServername search-bar in the server browserkeMoN09.10.2017 13:36Mod UIET: Legacy Development - 2.78

278ET: Legacy DevelopmentFeatureIn ProgressNormalServers-side and per-client demo recordingboutetnico02.07.2017 12:04ServerET: Legacy Development - 2.78

495ET: Legacy DevelopmentFeatureNewNormalshow delta time in debriefing in stopwatch modeSpyhawk15.02.2014 23:08Mod CGAMEET: Legacy Development - 2.78

1117ET: Legacy DevelopmentFeatureNewNormalShrink CS_SYSTEMINFOIR4T416.10.2018 00:13Mod genericET: Legacy Development - 2.78

983ET: Legacy DevelopmentFeatureNewNormalSpotting disguised enemies with binocs keMoNSpyhawk02.07.2017 11:46Mod genericET: Legacy Development - 2.78

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