Skip to content

Issues: etlegacy/etlegacy

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Assignee
Filter by who’s assigned
Sort

Issues list

SR data recorded without GUID 🐞 Bug Something isn't working cat: mod QAGAME Category mod (qagame) P4: Low Priority 4
#1493 opened Jun 17, 2020 by rmarquis Future
improve config scripting experience cat: general Category engine (client/server) 💡 Feature New feature or request P3: Normal Priority 3
#1491 opened Jun 11, 2020 by ghost Future
Add better HDPI support cat: general Category engine (client/server) P3: Normal Priority 3 📝 Task Indirectly related to code: libs update, documentation
#1490 opened Jun 10, 2020 by rmarquis Future
Line-of-sight of covops broken when partially obstructed 🐞 Bug Something isn't working cat: mod Category mod (generic) P3: Normal Priority 3
#1478 opened May 17, 2020 by rmarquis Future
Expand anti-wallhack with playerstate cat: general Category engine (client/server) 💡 Feature New feature or request P3: Normal Priority 3
#1473 opened May 16, 2020 by rmarquis Future
Explosion blast effects behind partial obstacle don't deal damage 🐞 Bug Something isn't working cat: mod QAGAME Category mod (qagame) P3: Normal Priority 3
#1470 opened May 15, 2020 by rmarquis Future
Minimized clients have zero ping 🐞 Bug Something isn't working cat: client Category engine (client, renderer, sdl) P4: Low Priority 4
#1464 opened May 12, 2020 by rmarquis Future
Port Quake3e/ETe outbound limitation improvements cat: server Category engine (server) 💡 Feature New feature or request P3: Normal Priority 3
#1461 opened May 12, 2020 by isRyven Future
compare hash values instead of strings cat: mod CGAME Category mod (cgame) P3: Normal Priority 3 📝 Task Indirectly related to code: libs update, documentation
#1458 opened May 11, 2020 by core-c Future
Port Quake3e/ETe renderer improvements cat: client Category engine (client, renderer, sdl) 💡 Feature New feature or request P3: Normal Priority 3
#1457 opened May 11, 2020 by rmarquis Future
Add binary checksum for download mod cat: client Category engine (client, renderer, sdl) 💡 Feature New feature or request P3: Normal Priority 3
#1447 opened May 5, 2020 by rmarquis Future
Next map vote in campaign mode starts next campaign 🐞 Bug Something isn't working cat: mod QAGAME Category mod (qagame) P3: Normal Priority 3
#1444 opened Apr 30, 2020 by timosmit Future
Port SSE2/SSE3 optimization cat: general Category engine (client/server) 💡 Feature New feature or request P3: Normal Priority 3
#1442 opened Apr 27, 2020 by rmarquis Future
Extend shoutcaster role with modern features cat: mod Category mod (generic) 💡 Feature New feature or request P3: Normal Priority 3
#1433 opened Apr 18, 2020 by rmarquis Future
Time played statistics is not always accurate in SW and campaign modes 🐞 Bug Something isn't working cat: mod Category mod (generic) P4: Low Priority 4
#1422 opened Mar 25, 2020 by rmarquis Future
Rework server browser to prioritize ETL default mod servers cat: mod UI Category mod (ui) 💡 Feature New feature or request P3: Normal Priority 3
#1420 opened Mar 20, 2020 by rmarquis Future
additional controls for spectators/shoutcasters from etpro cat: mod Category mod (generic) 💡 Feature New feature or request P3: Normal Priority 3
#1419 opened Mar 20, 2020 by mittermichal Future
show ready status in scoreboard cat: mod CGAME Category mod (cgame) 💡 Feature New feature or request P3: Normal Priority 3
#1416 opened Mar 20, 2020 by mittermichal Future
Issues with hit detection 🐞 Bug Something isn't working cat: general Category engine (client/server) cat: mod QAGAME Category mod (qagame) ❓ Feedback Further information is requested P1: Urgent Priority 1
#1408 opened Mar 15, 2020 by jackeri Future
move warning prints in console to developer mode only cat: client Category engine (client, renderer, sdl) P4: Low Priority 4 📝 Task Indirectly related to code: libs update, documentation
#1407 opened Mar 14, 2020 by realkemon ALL
Reduce hitboxes size variability by using capsules instead cat: mod Category mod (generic) 💡 Feature New feature or request P3: Normal Priority 3
#1404 opened Mar 7, 2020 by rmarquis Future
cabinets unable to be setstated underconstruction 🐞 Bug Something isn't working cat: mod Category mod (generic) P3: Normal Priority 3
#1400 opened Mar 5, 2020 by ETLegacyTeam Future
explosive-damage-only func_constructibles rebuilt without healthbar 🐞 Bug Something isn't working cat: mod Category mod (generic) P3: Normal Priority 3
#1399 opened Mar 5, 2020 by ETLegacyTeam Future
Game crash in "castle map" 🐞 Bug Something isn't working cat: mod Category mod (generic) ❓ Feedback Further information is requested P3: Normal Priority 3
#1397 opened Mar 5, 2020 by ETLegacyTeam Future
Add bobots cat: mod Category mod (generic) 💡 Feature New feature or request P3: Normal Priority 3
#1395 opened Mar 5, 2020 by ETLegacyTeam Future
ProTip! Adding no:label will show everything without a label.