Activity

From 24.03.2020 to 30.03.2020

29.03.2020

21:30 Revision f8647d3f: general: enabled IPV6 code by default, refs #215
Spyhawk
16:23 Bug #1268 (Fixed): cant use custom HUD on pure servers
Applied in changeset commit:44febd5fea0ae804fe52229cf6fde39ec9b4076c. Jacker
16:17 Revision 44febd5f: cgame: allow reading custom huds from a local file (hud.dat), fixes #1268
Jacker
14:25 Revision 517701f9: general: exclude terminate(coredump) signal handling for debug builds
ryven
13:48 Revision ecd531ed: cgame: make banners less intrusive
ryven

27.03.2020

00:29 Revision 050087d7: etmain: update for translation .pot file and some clean up
RaFaL
21:02 Revision f16f6a2d: Transifex translation update
ETLegacyTransifexRobot
19:13 Revision d5fc8c0a: game: adjusted visual collision boxes for prone and dead, refs #1208
Use a single color so it's easier to distinguish hitboxes (client/server
sides)
See also:
* 006fef57b98ff1a8108e7221...
Spyhawk
11:32 Revision fea552d5: mod: removed visual hint debugging, refs #885
The console print should be enough Spyhawk
11:11 Revision 94842bf4: misc: removed deprecated RPi instructions, refs #885
Spyhawk

26.03.2020

23:07 Revision d48dbf24: general: added Raspberry Pi support, refs #885
* Fixes to GLES renderer to build on Raspberry Pi
* Updated CMake scripts for Broadcom specific libraries and GLES
* ...
techyian
20:16 Revision f3fa0c02: libs: updated to latest libs
Spyhawk
14:03 Revision e406841f: libs: updated to latest libs
Spyhawk

25.03.2020

00:41 Revision 7d80f472: cgame: added prestige popups filter, refs #1155 #805
Spyhawk
21:57 Revision 395b202a: game: fixed shuffle team string leftover, refs #1299
Spyhawk
14:35 Revision 83241946: libs: updated to latest libs
Spyhawk

24.03.2020

16:51 Revision b3e6cef0: cgame: minor prestige popup cleanup, refs #1155
Spyhawk
16:00 Revision cb5d843d: cgame: fixed shoutcaster can't differentiate spotted landmines, refs #1292
Spyhawk
 

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