Activity

From 08.11.2019 to 14.11.2019

13.11.2019

14:38 Bug #1208: Not possible to crawl close to wall and objects
It feels like the head point of view is not at the correct place when crawling. You can see the headbox in front of y... Spyhawk
14:32 Bug #1360 (Invalid): Can't get closer to the wall while in prone
Duplicate of #1208. Closing this entry now. Spyhawk
14:12 Bug #1360 (Invalid): Can't get closer to the wall while in prone
Check why player while in prone can't get close enough to the wall, it's like there is an invisible barrier that push... ryven
14:27 Bug #1358 (Invalid): Host Game is broken, maps cant be loaded
That isn't strictly a bug, though future implementation should avoid this issue. Closing now. Spyhawk
14:19 Task #1166: Implement whitelist download and dialogs
Check if we can reuse download system, so whilst connecting to the server we will perform the whitelist synchronizati... ryven

12.11.2019

22:45 Bug #1359 (New): cg_thirdperson on MG
When cg_thirdperson is enabled and you mount an mg the view gets weirdly glitched. It feels like a mix between third-... keMoN
16:07 Revision a46406da: mod: no more abuse of teamNum to store class in playerstate
use stats Aranud
13:14 Revision 80329e2a: mod: prevent a crash in GetPlayerClassesData when team is out-of-bound
Aranud
11:52 Revision 8914ca0f: game: fix shake effect wasn't played after panza/mortar explosion
Shake effect was using a missile entity freed where the splash damage was reset to 0 Aranud
11:06 Bug #1358: Host Game is broken, maps cant be loaded
muessli wrote:
> thx ryven
> Then my previous approach is probably wrong?
> So far, I always connect with the ET: ...
ryven

11.11.2019

22:13 Revision 515582d1: r2:no need to init on high values
thunder
21:28 Revision be44488f: R2:More minor changes from Core-C branch
Co-Authored-By: Ron Driessen <core-c@users.noreply.github.com> thunder
21:27 Bug #1358: Host Game is broken, maps cant be loaded
thx ryven
Then my previous approach is probably wrong?
So far, I always connect with the ET: L-Test server to get t...
muessli
18:24 Bug #1358: Host Game is broken, maps cant be loaded
Hello muessli, you are trying host game using test mod releases you have fetched from the TM server, these release pa... ryven

10.11.2019

21:23 Revision c59afa26: R2:Materials.. typo
thunder
20:03 Revision c36586ff: R2:make bspmodels usable for lighteffects
thunder
19:46 Bug #1358 (Invalid): Host Game is broken, maps cant be loaded
If i want to start a local server (host game) no map can be loaded.
The Error-Message is:
BG_IndexForString: unkno...
muessli
12:14 Revision 164876b4: mod: merged shuffle XP and SR commands, refs #403 #1299
Spyhawk
10:35 Revision 1e819715: Revert "game: adjusted density storage value"
This reverts commit 2cbf1c9dd64aa1c8ace21d935bed0ac21c9c190e. Spyhawk

09.11.2019

17:45 Revision 51190d91: R2: GLSL more visual bumps
thunder
17:06 Revision 2cbf1c9d: game: adjusted density storage value
See bdf145544190f2985475b9196763e51b8022ed62 Spyhawk
15:58 Revision bdf14554: game: fixed potential out-of-bound read
Spyhawk
13:54 Bug #1056 (Feedback): Can't load ui_mp_x86.dll because of spaces/accents on user folder on window...
Spyhawk
13:54 Revision a23af205: general: fixed libs loading with utf8 in path, refs #1056
Spyhawk
13:44 Revision 0e6697f0: misc: define g_moverScale cvar as a float in config files
Spyhawk
13:35 Feature #1254 (Fixed): Airstrike and artillery per-minute limitations
Spyhawk
11:38 Feature #1254 (In Progress): Airstrike and artillery per-minute limitations
{TODO}
* -Change team_maxAirstrikes/maxArtillery cvars from integer to float, to allow for partial minutes values (i...
Spyhawk
13:32 Revision 6705b56a: game: allow partial minute values for team airstrike/artillery, refs #1254
Spyhawk
12:54 Bug #1350 (Invalid): First map voting error?
No response, closing. Spyhawk
 

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