Harlekin

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  • Registered on: 10.02.2013
  • Last connection: 14.02.2019

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Reported issues: 49

14.02.2019

20:11 ET: Legacy Development Bug #1206: Crouch makes the door open to the wrong direction
It is viewangle related. i add a demo to show it.

13.02.2019

22:08 ET: Legacy Development Bug #1206 (In Progress): Crouch makes the door open to the wrong direction
Noticed that doors open to the wrong direction, if i try to open them crouched. eg: Radar the door at the gate opens ...

22.01.2019

21:31 ET: Legacy Development Bug #1189 (New): ref command does not work in server console
Tried the ref command in server console and get no feedback at all. Tried ref pause with the same result.
Tried th...

20.01.2019

22:03 ET: Legacy Development Bug #1183: broken nextmap command in gametype 4
nextmap responds
"nextmap" is: "map_restart 0" default:""
simple workaround: set nextmap "timelimit 0.000001"
wo...
21:47 ET: Legacy Development Bug #1183 (New): broken nextmap command in gametype 4
If the server is in campaign mode and the nextmap command is executed (vstr nextmap/same if nextmap is executed via w...
21:42 ET: Legacy Development Bug #1182 (Can't reproduce): setl seems to be broken
In my config i got:
bq. setl g_gametype 2
setl g_friendlyFire 1
If i try to change g_friendlyFire via console ...

31.12.2018

15:54 ET: Legacy Development Bug #1151: Let class command check for restricted classes & weapons
maybe make achievements green and if unavail red.
12:37 ET: Legacy Development Feature #1126: b_stickycharge from ETPro
Can't "we" not just take code from EtPub?
http://www.etpub.org/docs_server_0.9.1.html#g_chargeType
09:36 ET: Legacy Development Feature #1133: Add class selector in UI
The menu is nice, but having it able to bind it to a key via the menu is much more comftable.
Maybe it could add a...
09:30 ET: Legacy Development Feature #1157 (Fixed): Show unused keys for binds
A command or a status window to show all availible/unused/unbound keys for binding functions.
If i'm right there are...

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