Spyhawk

  • Registered on: 25.03.2013
  • Last connection: 22.02.2019

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Activity

Reported issues: 163

22.02.2019

17:56 ET: Legacy Development Bug #1207 (Invalid): Make spread consistent with map surface
This either is invalid, or has been fixed a long time ago.
See `Adjust aimspreadscale each PmoveSingle` in 2.71 chan...

21.02.2019

19:09 ET: Legacy Development Bug #1207 (Can't reproduce): Make spread consistent with map surface
I actually cannot reproduce this issue. I'm playing with a crosshair that displays spread (by changing size), and I c...
18:45 ET: Legacy Development Bug #1209 (New): Region hits don't take non headshot weapon into account
Beside the hitboxes, there is an internal system that tracks hit on model regions (by creating temp entities).
These...
17:22 ET: Legacy Development Revision f7304b81: misc: fixed hitregion subimages cutting
13:26 ET: Legacy Development Bug #1208 (New): Not possible to crawl close to wall and objects
It's not possible to crawl close to objects or walls, unlike vanilla. It is still possible to get close by crawling s...

19.02.2019

20:49 ET: Legacy Development Revision 74b6bb19: cgame: display region hits as percentage
20:49 ET: Legacy Development Revision f8fcf336: cgame: fixed hitregion infographics overlap
16:57 ET: Legacy Development Bug #884: VM_create on cgame failed
The very basic requirement is to learn to read. If that isn't done, then there is no business in running Linux - ever...

18.02.2019

17:02 ET: Legacy Development Bug #884: VM_create on cgame failed
1/ Not really, because it's a generic error that can have multiple causes. It's not specifically tied to the 64 bit c...

17.02.2019

17:59 ET: Legacy Development Feature #912: Add throwing knives
Can we agree to never implement this feature in Legacy mod? That'd be more for a "fun" fork.

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