keMoN

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  • Registered on: 04.10.2013
  • Last connection: 10.06.2019

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Reported issues: 81

29.05.2019

09:11 ET: Legacy Development Task #1307 (New): Pre-cache additional common sounds
From Ensiform in Discord:
it seems that sound/world/build.wav is not pre-cached early and possibly some others that ...

23.05.2019

17:56 ET: Legacy Development Task #1290: Replace current weapon icons for cg_simpleItems
I'd say that's a very good idea!

22.05.2019

09:27 ET: Legacy Development Task #1290: Replace current weapon icons for cg_simpleItems
Then option two is the best way I guess. A little of both worlds.

20.05.2019

12:49 ET: Legacy Development Task #1290: Replace current weapon icons for cg_simpleItems
Is it possible to only display those items that the player can actually pick up?
So that a Medic doesn't see the FG4...
12:47 ET: Legacy Development Task #1297: use +attack instead of +weapalt for binoculars
Hm, didn't think about that. That might indeed be the case. Since it wouldn't be wise to move artillery to weapalt, I...

19.05.2019

23:55 ET: Legacy Development Task #1297 (Invalid): use +attack instead of +weapalt for binoculars
Currently, when you equip the binoculars through their weaponbank you need to press 'weapalt' instead of +attack to z...

12.05.2019

19:28 ET: Legacy Development Task #1290 (New): Replace current weapon icons for cg_simpleItems
We are currently using the weapon icons from the HUD for "cg_simpleItems 1":https://dev.etlegacy.com/projects/etlegac...

10.05.2019

16:06 ET: Legacy Development Feature #1282: Rework compass
Currently, Fireteam members are marked on the compass with a white icon. This is present even when those members are ...
12:02 ET: Legacy Development Feature #1282: Rework compass
Improved graphics and used higher resolution. Also included .psd for future reference.
This simply makes the compass...

09.05.2019

18:05 ET: Legacy Development Task #1285 (Fixed): Remove dynamite "cooking"
In RtCW you could "cook" your dynamite to change the timer. (probably SP only?)
This has actually always bugged me i...

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