- Registered on: 29.11.2013
- Last connection: 14.06.2019
Reported issues: 4
- 14:21 ET: Legacy Development Feature #1291: Scale crosshair health depending on maximum current health
- > Your proposed solution doesn’t solve this issue for other classes, just for medic. Wouldn’t changing the threshold ...
- 20:10 ET: Legacy Development Feature #1291 (Fixed): Scale crosshair health depending on maximum current health
- Currently, the "crosshair color by health" feature will use constant values to color the crosshair (red = 25 HP, whit...
- 16:17 ET: Legacy Development Feature #1036 (Invalid): Add support for undersampled 3D rendering
- Support for undersampled 3D rendering should be added, to allow users of hiDPI monitors (but with slow GPUs) to play ...
- 22:04 ET: Legacy Development Bug #574 (Invalid): Buggy sound: ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
- “ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred” is spammed in the console. The sound does play, but is bugg...
- 18:53 ET: Legacy Development Bug #572: Incredibly high CPU usage
- OS is Xubuntu 14.04.
Sleeping 1 ms makes sense, this is what most other games do (like Xonotic). Make it configura...
- 19:49 ET: Legacy Development Bug #572 (Fixed): Incredibly high CPU usage
- The game uses way too much CPU. Usually about 100 %, sometimes up to 180 % (this means a thread is fully used + other...
- 11:26 ET: Legacy Development Bugs, features, tweaks: RE: Can't play, graphic bugs, screens attached.
- Set shadows to "blob" (/cg_shadows 1) or disable them (/cg_shadows 0), and not to Stencil/Polygon/whatever.
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