ryven

  • Registered on: 12.09.2015
  • Last connection: 16.08.2019

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Activity

Reported issues: 19

16.08.2019

22:49 ET: Legacy Development Bug #1335: Missing airstrike shaking and sound issue
The falling missile sound should start playing 600ms before the missile hits the ground, current delay is about 250ms...
22:40 ET: Legacy Development Revision 978bff27: cgame: fix out of place arty sound, refs #1335
18:49 ET: Legacy Development Revision 9354836c: cgame: fix cg_drawGun 2, refs #1324
In case you would die having drawble weapon selected
(like knife or nade, etc), fire weapon would be drawn in limbo m...

15.08.2019

19:49 ET: Legacy Development Revision 251b3b2a: cgame: fix listspawnpt prints invalid spawns, refs #506

08.08.2019

12:21 ET: Legacy Development Bug #1094 (Fixed): cgame: Debris too big
Applied in changeset commit:990f57340190c52d87642c4a1a206642d25df76c.

07.08.2019

21:49 ET: Legacy Development Revision 990f5734: cgame: fix upscaled debris, fixes #1094
18:58 ET: Legacy Development Revision 8b449b27: cgame: fix cg_popupBigFilter had inverse behavior
17:12 ET: Legacy Development Revision 9898c3a0: game: add shake attribute to mortar, refs #1335

06.08.2019

21:53 ET: Legacy Development Revision 2d024da4: mod: fix spawn pt have bad player count, refs #506
* Fixed incorrect player counts at spawn points on the command map.
* Rewrote player counter and spawn point update c...

04.08.2019

18:59 ET: Legacy Development Revision 44eb46da: game: add shake effect to rifle nade explosions

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