- Registered on: 17.03.2012
- Last connection: 06.04.2020
Reported issues: 0
- 12:05 ET: Legacy Development Feature #322: renderer 2: Soft Particles
- I will takeover this
- 22:40 ET: Legacy Development Revision aad87ad3: fixed calculating contrast color
- 22:05 ET: Legacy Development Revision cf00cf11: Fixed RB_RenderFlare code
- 18:43 ET: Legacy Development Revision 53e7eafa: Merge branch 'master' of https://github.com/etlegacy/etlegacy
- 18:43 ET: Legacy Development Revision 9b68277d: Fixed liquid shader inside opengl2 renderer
- NOTE: mappers can use now "stage liquid" and with proper textures you can have effects like on the provided photos
- 14:32 ET: Legacy Development Revision 84d5aae7: misc fixes
- 07:19 ET: Legacy Development Revision a8f4ba61: Merge pull request #269 from saukko28/altweap
- cgame: fixed some instances where weapon(alt) switch wasn't forbidden, refs #643
- 01:57 ET: Legacy Development Feature #348: Authentication system
This is not just about admin authentication or global ban.
With this you can provide and do more things, like...
- 19:49 ET: Legacy Development Task #157: Provide 64-bit binaries
- I am not sure that you will get any advantage of 64bit in ET. Except that it's cool to support it.
- Does anybody here iOS device for testing ETL/Quake3 port?
If anybody have device I will send you code what you can t...
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