Saukko

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  • Registered on: 02.01.2013
  • Last connection: 27.06.2019

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Reported issues: 217

27.06.2019

17:02 ET: Legacy Development Revision 6d9f7642: ui: adjusted map description box to fit better on low resolution
13:36 ET: Legacy Development Bug #724: In-game mouse cursor shows when opening certain popup menus
That is a valid point. This is such a minor issue so it might not be worth it. But still in the end of the day, a fix...
12:19 ET: Legacy Development Bug #724: In-game mouse cursor shows when opening certain popup menus
Actually now I came to notice that there is this event handler in cg_newDraw. So yeah, you are absolutely correct. So...
11:48 ET: Legacy Development Bug #724: In-game mouse cursor shows when opening certain popup menus
Alright I gathered more info on this one. The only popup menu that actually works as intended is fireteam voicecomman...

26.06.2019

19:59 ET: Legacy Development Revision c85da26d: cgame: fixed compiler warning with FEATURE_RATING disabled
13:17 ET: Legacy Development Bug #1314 (New): Hunk_Alloc fails if RENDERER_DYNAMIC is set off
So basically how to set this up:
# Set RENDERER_DYNAMIC 'OFF' in CMakeLists.txt and leave FEATURE_RENDERER2 'ON'
...
11:45 ET: Legacy Development Bug #731: Tapout warning comes when trying to do it while gibbed in Max Lives
This seems to be fixed already. At least I am not getting any warnings whatsover. Need confirmation.
-*S
11:12 ET: Legacy Development Bug #1313 (New): UI has some issues when textfield is currently active
I noticed there are issues when you have textfield activated.
How to reproduce:
# Select any textfield on UI so i...
09:11 ET: Legacy Development Bug #732: Referee can't put players in spec team in maxlives mode once lives are out
keMoN wrote:
> I feel like in a casual environment you wouldn't need to force people to stay in the team. However, i...

25.06.2019

12:11 ET: Legacy Development Bug #732: Referee can't put players in spec team in maxlives mode once lives are out
I've actually considered that is it on purpose or not. I was just wondering that why players have their freedom taken...

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